Dungeon Master (USA) Download ROM

Dungeon Master (USA).sfc

Dungeon Master (USA)

Super Nintendo Verified 1987-12-14
Developer
FTL Games
Publisher
Psygnosis
Genres
Role-playing (RPG)
Series
Dungeon Master

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view.

Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters’ skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell’s effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Screenshots

Dungeon Master (USA) - Title Screen Title Screen
Dungeon Master (USA) - Gameplay Gameplay

Checksums

Verified against No-Intro database

SHA-1
E65AE62EC9A1C48A3512DB66F929C7B0055AE2C3
MD5
3D1B171D7486438AF2D9EC3D98B155CD
CRC32
0DFD9CEB
Size
1048576 bytes